Game Developer
Partyhat · Canada; Serbia; Romania; Poland; Argentina; Latvia; Brazil; Ukraine; Lithuania; Slovenia · Remoto
Es un puesto remoto: contratan desde Brasil, Argentina y Canadá.
El aviso no publica el sueldo.
Lo publica Partyhat y está vigente desde el 14 de junio de 2026.
Toca Postularme y entra con tu cuenta de Google: te llevamos al aviso en Ashby y te ayudamos a armar el CV para este puesto.
PostularmeDescripción del puesto
THE MISSION
A brilliant game concept and a perfect math model mean nothing if the client-side execution isn't liquid-smooth. We aren’t looking for a standard web developer who just builds static layouts and basic forms. We need a "Kinetic Interface Engineer" to bring our entire iGaming pipeline to life across desktop and mobile browsers. Your job is to take raw visual assets, audio cues, and server-side logic, and fuse them into spectacular, high-performance casino games that run flawlessly at 60 frames per second.
You will step directly into an elite, highly collaborative team environment, working shoulder-to-shoulder with product owners, digital artists, sound designers, backend engineers, and mathematicians. Your focus is the absolute frontier of browser-based gaming: making graphics pop with striking animations, managing relentless game flow, and implementing crisp mechanics that react instantly to our game servers. If you view browser performance as a high-stakes puzzle and have the drive to build the slickest player experiences on the web, your canvas is ready.
KEY RESPONSIBILITIES
- Client-Side Game Production: Architect, develop, and maintain high-fidelity, cross-browser casino games optimized flawlessly for both desktop and mobile viewports.
- Visual & Kinetic Engineering: Take static visual assets and breathe immediate life into them utilizing advanced rendering, particle effects, and high-performance animation timelines.
- Server-Driven Game Flow: Connect client-side interfaces smoothly to our core game servers, orchestrating real-time state changes, payout reveals, and audio-visual synchronization based on incoming server data packets.
- Cross-Functional Collaboration: Partner actively as a core technical driver within a cross-disciplinary squad—ensuring game artwork, audio streams, and mathematical logic are unified perfectly in the final build.
- Performance Tuning & Optimization: Ruthlessly profile memory usage, minimize draw calls, optimize asset loading sheets, and squash layout shifts to guarantee blazing-fast execution across global cellular networks.
- Codebase Maintenance: Write clean, modular, and self-documenting code layouts, ensuring our game engine patterns remain scalable, predictable, and ready for rapid deployment cycles.
THE FRONTEND ARSENAL
You must possess elite, hands-on mastery and deployment speed across the following technical stack:
- Core Languages: TypeScript and JavaScript (Advanced object-oriented and functional programming patterns).
- Rendering & Web Graphics: HTML5 and WebGL (Deep understanding of the browser rendering pipeline, canvas manipulation, and GPU-accelerated graphics).
- Engines & Libraries: PixiJS (or equivalent high-performance 2D WebGL rendering engines) and GSAP (GreenSock Animation Platform for intricate, programmatic timing and animation scripting).
THE REQUIREMENTS
- The "Interactive Craftsman": Proven experience building rich, highly animated interactive web content, premium digital animations, or browser-based games. You know exactly how to make an interface feel alive and satisfying to touch.
- Mobile-First Instinct: Deep intuition for cross-browser constraints, touch event handling, responsive scaling logic, and mobile asset optimization limitations.
- The Collaborative Team Member: Exceptional communication skills and a ego-free approach to working inside a high-speed, multi-disciplinary development loop where code meets art and mathematics.
- Hyper-Availability: This isn't a passive 9-to-5 desk track. The global gaming ecosystem moves fast, and major feature drops happen continuously. You must be available 7 days a week to handle real-time production hotfixes, launch window validations, and rapid updates.
- Operational Autonomy: Self-motivated and highly structured; you write clean code, manage your asset pipeline meticulously, and can drive features across the finish line without constant supervision.
OPERATIONAL DETAILS
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Toca Postularme y entra con tu cuenta de Google: te llevamos al aviso en Ashby y te ayudamos a armar el CV para este puesto.
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Preguntas frecuentes
¿Es remoto el puesto de Game Developer?
Es un puesto remoto: contratan desde Brasil, Argentina y Canadá.
¿Cuánto paga?
El aviso no publica el sueldo.
¿Dónde se publicó este aviso?
En Ashby. DameTrabajo lo encontró ahí y te lleva a postularte en el aviso original.