[Latin America] Senior Software Engineer (Backend)

Gamebreaking Studios Inc · Colombia; Brazil; Mexico; Chile; Peru

Remotohoy

Más empleos de tecnología remotos

Es un puesto remoto: contratan desde Perú, Brasil, México, Colombia y 1 países más.

El aviso no publica el sueldo.

Piden al menos 3 años de experiencia.

Lo publica Gamebreaking Studios Inc y está vigente desde el 26 de octubre de 2026.

Descripción del puesto

As a Senior Software Development Engineer, you'll continue to grow your expertise in writing high-quality code while learning and using whatever breadth of skills are needed to make a game awesome for players. In addition to your core backend skills you will have the opportunity to work in adjacent areas of the craft, that may occasionally include adding functionality in Unreal Engine, automating infrastructure, or something else entirely. We are prepared to craft the role around the right person, whether you’ve been programming for 5 years or for 20. Teaching others first and maintaining a mentorship culture are key ingredients to our success.

We encourage you to apply even if you do not meet all of the skills listed here. We understand that your qualifications may shine through in different ways and can be based on unique perspectives and experiences.

Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.

We do not use AI to screen our candidates, and we encourage you not to use AI as part of your application or cover letter so your personality can shine!

Desired Skills & Qualifications

A passion for games and entertainment that shows. Whether you love video games, board games, cosplay, or freeze tag — we want to know! If it doesn’t shine through your resume (e.g. work, academic, or community experience), please submit a cover letter

5+ years of professional software engineering experience

3+ years of professional backend services experience

Experience writing backend services in an established framework (e.g. Java Spring, ASP.NET, Node.js, Django or similar)

Experience with cloud computing and cloud technologies (e.g. AWS, Azure, GCP)

Experience with a strongly-typed programming language (C#, Java, C++, or similar)

Your Responsibilities

Write code that is clear, well-tested and modular.

Architect features and services with a mind towards operability and scalability.

Assist game teams with technology choices and follow through with implementation.

Mentor more junior engineers via paired programming and code reviews.

Work with project managers inside and outside our studio to deliver features to players.

Our Responsibilities To You

Encourage healthy working hours, PTO, and a respect for your time

Foster an environment of equal opportunity, treatment, and inclusion

Create a fun and playful environment that remains professional and respectful

Grow our culture positively and meaningfully through a high level of transparency and thoughtful conversation

Provide opportunities for you to learn and grow

Potential Roles and Growth Paths (Choose One)

Tech Lead — Lead a tech team through mentorship, setting code standards, and designing and building systems.

Engineering Lead — Hire, manage, and mentor a small group of engineers while maintaining client relationships and code familiarity.

Tech Area Expert — Apply subject-matter expertise as a solo strike team focused on solving tech issues, advising client teams, and designing systems in your domain.

DIY — A small company means big opportunities if you're willing to forge your path, and we're here to support you!

Compensation

Colombia - COP$12 000 000 - 22 250 000 per month

Brazil - 18 500 - 32 500 BRL per month

Mexico - MX$70 000 - 140 000 per month

Chile - CLP 3 800 000 - 5 750 000 per month

For other Latin American countries, pay will be determined on a case-by-case basis.

Perks

Full Health Benefits — Medical, Dental, and Vision

Open PTO

Fully Remote Work

Annual Company Retreat

Parental Leave

About Gamebreaking

Gamebreaking Studios is a consulting and contracting company with a deep specialization in Unreal UI and backend service engineering for games & interactive media. The team is North American timezone-based and works with partners around the world. Our Co-Development team has worked on some of

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Es un puesto remoto: contratan desde Perú, Brasil, México, Colombia y 1 países más.

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